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Stormcast Eternals : Lordaeron v4 [1000 points]

par Aelion - modifiée le 27 Novembre

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Régiment Chevalier-Questor
Héros
Seigneur-Célestant sur Dracoth
160

MoBlSaCtr
10''83+2

Equipement : Armes Légendaires (Seign Dracoth), Explosion Orageuse, Griffes et Crocs de Dracoth
Aptitudes : Chambre Extremis, Vengeurs Vertueux
Mots clés communs : CAVALERIE, HEROS
Mots clés de faction : CHAMBRE EXTREMIS, ETERNELS DE L'ORAGE, ORDRE

Passive - EXTREMIS CHAMBER
Effect: Each time you make an unmodified save roll of 6 for a combat attack that targets this unit, inflict 1 mortal damage on the attacking unit after the FIGHT ability has been resolved.

RIGHTEOUS AVENGERS - Reaction: You declared a FIGHT ability for this unit
Effect: Pick a friendly non-HERO EXTREMIS CHAMBER CAVALRY unit that has not used a FIGHT ability this turn and is within this unit’s combat range to be the target. The target can be picked to use a FIGHT ability immediately after the FIGHT ability used by this unit has been resolved.
1 unité | 160 points | 16 %
Unités
Liberators (5)
90

MoBlSaCtr
5''23+1

Equipement : Grand Marteau, Marteau de Guerre (4)
Aptitudes : Solides Défenseurs
Mots clés communs : CHAMPION, INFANTERIE
Mots clés de faction : CHAMBRE DES GUERRIERS, ETERNELS DE L'ORAGE, ORDRE

Passive - STALWART DEFENDERS
Effect: Add 3 to this unit’s control score while it is contesting an objective wholly within friendly territory.
Réclusiens (3)
140

MoBlSaCtr
5''331

Equipement : Armes Bénites Runiques
Aptitudes : Chambre de la Perdition, Descendant Mémoriens
Mots clés communs : CHAMPION, INFANTERIE
Mots clés de faction : CHAMBRE DE LA PERDITION, ETERNELS DE L'ORAGE, ORDRE
Mémorien (2)

RUINATION CHAMBER - Once Per Turn (Army), Reaction: This unit was picked as the target of a non-CORE ability
Effect: Make a resistance roll of D6. On a 4+, that ability has no effect on this unit.

Passive - MEMORIAN DESCENDANTS:
Effect: This unit’s Memorians are tokens. There are 2 Memorians for every 3 models in this unit. While any of this unit’s Memorians are on the battlefield, add 1 to this unit’s resistance rolls when using the ‘Ruination Chamber’ ability.
Each time you make an unmodified save roll of 1 for this unit, remove 1 of its Memorians from the battlefield after the ATTACK ability has been resolved (the damage point is still inflicted).
Raptors d'Avant-garde avec Arbalète Longuefrappe (3)
200

MoBlSaCtr
5''23+1

Equipement : Arbalète Longuefrappe, Lourde Crosse
Aptitudes : Chambre d'Avant-garde, Tir en Pleine Tête
Mots clés communs : CHAMPION, INFANTERIE
Mots clés de faction : CHAMBRE D'AVANT-GARDE, ETERNELS DE L'ORAGE, ORDRE

VANGUARD CHAMBER - Once Per Turn (Army), Your Hero Phase
Effect: For the rest of the turn, this unit can use SHOOT and/or CHARGE abilities even if it used a RUN or RETREAT ability in the same turn.

HEADSHOT - Your shooting phase
Effect: If this unit has not used a MOVE ability this turn and was not set up this turn, for the rest of the turn, this unit can ignore the effects of the ‘Guarded Hero’ ability when picking targets for its shooting attacks.
[2X] Gardes Dracothiens Fulminators (2)
200

MoBlSaCtr
10''53+2

Equipement : Explosion Orageuse, Griffes et Crocs de Dracoth, Vouge Foudroyeur
Aptitudes : Chambre Extremis, Frappe Empaleuses
Mots clés communs : CAVALERIE
Mots clés de faction : CHAMBRE EXTREMIS, ETERNELS DE L'ORAGE, ORDRE

Passive - EXTREMIS CHAMBER
Effect: Each time you make an unmodified save roll of 6 for a combat attack that targets this unit, inflict 1 mortal damage on the attacking unit after the FIGHT ability has been resolved.

IMPALING STRIKES: - Any Charge Phase
- Declare: If this unit charged this phase, pick an enemy unit within 1" of it to be the target.
- Effect: Roll a D3. On a 2+, inflict an amount of mortal damage on the target equal to the roll.
5 unités | 830 points | 83 %

Points : 990
Figurines : 16
Unités : 6
Photo aléatoire
Prosecutors 2

Peint par Hellyacht
Licence Creative Commons
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