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| Régiment Chevalier-Questor | ||||||||
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| Héros | ||||||||
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Seigneur-Célestant sur Dracoth
160
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| 1 unité | 160 points | 16 % | ||||||||
| Unités | ||||||||
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Liberators (5)
90
Passive - STALWART DEFENDERS
Effect: Add 3 to this unit’s control score while it is contesting an objective wholly within friendly territory. |
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Réclusiens (3)
140
RUINATION CHAMBER - Once Per Turn (Army), Reaction: This unit was picked as the target of a non-CORE ability
Effect: Make a resistance roll of D6. On a 4+, that ability has no effect on this unit. Passive - MEMORIAN DESCENDANTS: Effect: This unit’s Memorians are tokens. There are 2 Memorians for every 3 models in this unit. While any of this unit’s Memorians are on the battlefield, add 1 to this unit’s resistance rolls when using the ‘Ruination Chamber’ ability. Each time you make an unmodified save roll of 1 for this unit, remove 1 of its Memorians from the battlefield after the ATTACK ability has been resolved (the damage point is still inflicted). |
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Raptors d'Avant-garde avec Arbalète Longuefrappe (3)
200
VANGUARD CHAMBER - Once Per Turn (Army), Your Hero Phase
Effect: For the rest of the turn, this unit can use SHOOT and/or CHARGE abilities even if it used a RUN or RETREAT ability in the same turn. HEADSHOT - Your shooting phase Effect: If this unit has not used a MOVE ability this turn and was not set up this turn, for the rest of the turn, this unit can ignore the effects of the ‘Guarded Hero’ ability when picking targets for its shooting attacks. |
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[2X] Gardes Dracothiens Fulminators (2)
200
Passive - EXTREMIS CHAMBER
Effect: Each time you make an unmodified save roll of 6 for a combat attack that targets this unit, inflict 1 mortal damage on the attacking unit after the FIGHT ability has been resolved. IMPALING STRIKES: - Any Charge Phase - Declare: If this unit charged this phase, pick an enemy unit within 1" of it to be the target. - Effect: Roll a D3. On a 2+, inflict an amount of mortal damage on the target equal to the roll. |
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| 5 unités | 830 points | 83 % |
| Points | : | 990 |
| Figurines | : | 16 |
| Unités | : | 6 |
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Effect: Each time you make an unmodified save roll of 6 for a combat attack that targets this unit, inflict 1 mortal damage on the attacking unit after the FIGHT ability has been resolved.
RIGHTEOUS AVENGERS - Reaction: You declared a FIGHT ability for this unit
Effect: Pick a friendly non-HERO EXTREMIS CHAMBER CAVALRY unit that has not used a FIGHT ability this turn and is within this unit’s combat range to be the target. The target can be picked to use a FIGHT ability immediately after the FIGHT ability used by this unit has been resolved.