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Soulblight Gravelords : Vampire 2K V4 [2000 points]

par Aelion - modifiée le 11 Décembre

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TIDE OF BONES AND BLADES:

 The relentless advance of these skeletal undead can overwhelm even the most tenacious resistance.
Effect: Add 1 to the Rend characteristic of melee weapons used by friendly DEATHRATTLE units that charged in the same turn for attacks that target a unit that has fewer models than the attacking unit.
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DEATHLY INVOCATION - Once Per Turn (Army), Any Hero Phase
Declare: Pick a friendly SOULBLIGHT GRAVELORDS HERO to use this ability, then pick up to 3 friendly DEATHRATTLE or DEADWALKERS units wholly within 12" of that HERO to be the targets.
Effect: For each target:

  • If the target is damaged, Heal (3) the target.
  • If the target is not damaged, return a number of slain models to it with a combined Health characteristic of up to 3.


Formation de bataille : Marche de la Mort (Vague d'Os et de Lames)

Domaine de sort : Domaine de la Non-vie ([Sort ] Décrépitude, [Sort ] Prison de Douleur, [Sort ] Vil Transfert)

Régiment Mannfred Von Carstein
Héros
[Général] Mannfred Von Carstein, Mortarque de la Nuit
450

MoBlSaCtr
12''143+5

Equipement : Gheistvor, Griffes d'Ashigaroth
Aptitudes : Epée de Pouvoir Impie, Faim d'Ashigaroth, Mortarque de la Nuit, Stigmates de Guerre
Mots clés communs : HEROS, MAITRE DE GUERRE, MONSTRE, PROTECTION (6+), SORCIER (2), UNIQUE, VOL
Sorts : Vent de Mort
Mots clés de faction : MORT, SEIGNEURS RUINEMANES, VAMPIRE

THE MORTARCH OF NIGHT - Reaction: You declared the ‘Redeploy’ command for a SOULBLIGHT GRAVELORDS unit wholly within 12" of this unit
Effect: The unit using the ‘Redeploy’ command can move into combat when using that ability.

WIND OF DEATH - Spell - Your hero phase
- Declare: Pick a point on the battlefield within 18" of the caster, pick up to 3 enemy units within 6" of that point and visible to the caster to be the targets, then make a casting roll of 2D6.
- Effect: Roll a D3 for each target. On a 2+, inflict an amount of mortal damage on the target equal to the roll.

Passive - THE SWORD OF UNHOLY POWER
Effect: If this unit has slain any enemy models this turn, for the rest of the turn, add 1 to the Attacks characteristic of melee weapons used by friendly DEATHRATTLE and DEADWALKERS units while they are wholly within 12" of this unit.

ASHIGAROTH’S HUNGER - Rampage - Once Per Turn (Army), Any Combat Phase
Effect: If this unit charged this turn, roll a dice. On a 3+, this unit has STRIKE-FIRST for the rest of the turn.
Roi Revenant
90

MoBlSaCtr
4''53+2

Equipement : Lame Sépulcrale de l'Enfer
Aptitudes : Stratégies Antiques
Mots clés communs : HEROS, INFANTERIE, PROTECTION (6+)
Mots clés de faction : MORT, RACLEMORTS, SEIGNEURS RUINEMANES

KING OF SHAMBLING BONES - Once Per Turn (Army), Your Hero Phase
- Declare: Pick a friendly DEATHRATTLE unit within this unit’s combat range to be the target.
- Effect: Roll a dice. On a 3+, the target’s melee weapons have Crit (2 Hits) for the rest of the turn.

ANCIENT STRATEGIES - Reaction: You declared a FIGHT ability for this unit
- Effect: Pick a friendly non-HERO DEATHRATTLE INFANTRY unit that has not used a FIGHT ability this turn and is within this unit’s combat range to be the target. The target can be picked to use a FIGHT ability immediately after the FIGHT ability used by this unit has been resolved. If it is picked to do so, add 1 to hit rolls for the target’s attacks for the rest of the turn.
Seigneur Revenant sur Coursier Squelette
130

MoBlSaCtr
10''73+2

Equipement : Dents et Sabots de Coursier Squelette, Lame sépulcrale de seigneur
Aptitudes : Compagnons Royaux, Seigneur de la Cavalcade d'Ossements

ROYAL COMPANIONS - Reaction: You declared a FIGHT ability for this unit
- Effect: Pick a friendly non-HERO DEATHRATTLE CAVALRY unit that has not used a FIGHT ability this turn and is within this unit’s combat range to be the target. The target can be picked to use a FIGHT ability immediately after the FIGHT ability used by this unit has been resolved.

Passive - LORD OF TRAMPLING BONES
- Effect: Add 1 to charge rolls for friendly DEATHRATTLE CAVALRY units while they are wholly within 12" of this unit.
3 unités | 670 points | 33.5 %
Unités
Squelettes Raclemorts (20)
180

MoBlSaCtr
4''15+1

Equipement : Arme Antique (20)
Aptitudes : Légion de Squelettes
Mots clés communs : CHAMPION, INFANTERIE, PORTE-ETENDARD (1/10), PROTECTION (6+)
Mots clés de faction : MORT, RACLEMORTS, SEIGNEURS RUINEMANES
Champion Squelette Porte-étendard

SKELETON LEGION - End of any turn
Effect: You can return D3 slain models to this unit.
Squelettes Raclemorts (20)
180

MoBlSaCtr
4''15+1

Equipement : Arme Antique (20)
Aptitudes : Légion de Squelettes
Mots clés communs : CHAMPION, INFANTERIE, PORTE-ETENDARD (1/10), PROTECTION (6+)
Mots clés de faction : MORT, RACLEMORTS, SEIGNEURS RUINEMANES
Champion Squelette Porte-étendard

SKELETON LEGION - End of any turn
Effect: You can return D3 slain models to this unit.
Chevaliers des Tertres (10)
420

MoBlSaCtr
10''34+1

Equipement : Dents et Sabots de Coursier Squelette (10), Lance des Tertres (10)
Aptitudes : Chevaliers du Roi, Condamnés à ressusciter derechef
Mots clés communs : CAVALERIE, CHAMPION, MUSICIEN (1/5), PORTE-ETENDARD (1/5), PROTECTION (6+)
Mots clés de faction : MORT, RACLEMORTS, SEIGNEURS RUINEMANES
Hellknight Musicien Porte-étendard

Passive - KNIGHTS OF THE KING
Effect: While any friendly DEATHRATTLE CAVALRY HEROES are within this unit’s combat range, both this unit and those friendly units have WARD (5+).

CURSED TO RISE ONCE MORE - Once Per Turn (Army), End of Any Turn
Effect: You can return 1 slain model to this unit.
Vargskyr
160

MoBlSaCtr
8''85+1

Equipement : Crocs Lacérants, Serres Antérieures
Aptitudes : Bête, Bonds Précipités
Mots clés communs : BETE, PROTECTION (6+)
Mots clés de faction : MORT, SEIGNEURS RUINEMANES, VAMPIRE

Passive - BEAST
Effect: This unit has a maximum control score of 1.

Passive - BOUNDING HASTE
Effect: Add 1 to the number of dice rolled when making charge rolls for this unit, to a maximum of 3. In addition, when this unit uses a CHARGE ability, it can pass through terrain features and enemy models as if it had FLY.
Vargheists (3)
120

MoBlSaCtr
12''45+1

Equipement : Serres et Crocs Meurtriers
Aptitudes : Piqué de la Mort
Mots clés communs : CHAMPION, INFANTERIE, PROTECTION (6+), VOL
Mots clés de faction : MORT, SEIGNEURS RUINEMANES, VAMPIRE

DEATH’S DESCENT - Once Per Turn (Army), Your Movement Phase
Effect: If this unit is not in combat, remove it from the battlefield and set it up again on the battlefield more than 9" from all enemy units.
Chiropterreur
240

MoBlSaCtr
12''144+5

Equipement : Cri Mortel, Gueule Garnie de Crocs, Serres Squelettiques
Aptitudes : Attaque Sonique, Gueule Béante, Stigmates de Guerre
Mots clés communs : MONSTRE, PROTECTION (6+), VOL
Mots clés de faction : MORT, SEIGNEURS RUINEMANES

Passive - GAPING MAW
- Effect: Each time an attack made with this unit’s Fanged Maw scores a critical hit, that attack inflicts 6 mortal damage on the target unit and the attack sequence ends.

SONIC ASSAULT - Once Per Turn (Army), Any Combat Phase
Declare: If this unit charged this turn, pick an enemy unit in combat with it to be the target.
Effect: Roll a dice for each model in the target unit.
- If 3 or more of the dice have the same value, for the rest of the turn, this unit has STRIKE-FIRST.
- If 6 or more of the dice have the same value, for the rest of the turn, this unit has STRIKE-FIRST and the target cannot use commands.
6 unités | 1300 points | 65 %

Points : 1970
Figurines : 58
Unités : 9
Photo aléatoire
Plaguebearers of Nurgle II

Daemon of Nurgle par Orikan
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